<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ABOUTCG资讯速递 &#187; 3d流程</title>
	<atom:link href="https://www.aboutcg.com/tag/3d%e6%b5%81%e7%a8%8b/feed" rel="self" type="application/rss+xml" />
	<link>https://www.aboutcg.com</link>
	<description>最新CG资讯-CG教程</description>
	<lastBuildDate>Thu, 01 Apr 2021 07:23:51 +0000</lastBuildDate>
	<language>zh-CN</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>Arnold 渲染器渲染动画流程和制作解析</title>
		<link>https://www.aboutcg.com/14361.html</link>
		<comments>https://www.aboutcg.com/14361.html#comments</comments>
		<pubDate>Wed, 15 May 2013 12:02:52 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[图文教学]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[arnold render]]></category>

		<guid isPermaLink="false">https://www.aboutcg.com/?p=14361</guid>
		<description><![CDATA[<p>本文是一篇关于Arnold渲染器渲染动画 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/14361.html">Arnold 渲染器渲染动画流程和制作解析</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/14361.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ZBrush制作水下鲨鱼的3D制作流程</title>
		<link>https://www.aboutcg.com/14314.html</link>
		<comments>https://www.aboutcg.com/14314.html#comments</comments>
		<pubDate>Tue, 07 May 2013 01:27:56 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[中文视频教学]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[Zbrush]]></category>
		<category><![CDATA[建模]]></category>

		<guid isPermaLink="false">https://www.aboutcg.com/?p=14314</guid>
		<description><![CDATA[<p>这是一个水下鲨鱼3d 场景的制作流程解析 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/14314.html">ZBrush制作水下鲨鱼的3D制作流程</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/14314.html/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Making Of &#8216;Just This Last Job!&#8217;作品制作解析</title>
		<link>https://www.aboutcg.com/12853.html</link>
		<comments>https://www.aboutcg.com/12853.html#comments</comments>
		<pubDate>Fri, 08 Mar 2013 02:27:18 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[图文教学]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[Mentalray]]></category>
		<category><![CDATA[皮肤渲染]]></category>
		<category><![CDATA[角色制作]]></category>

		<guid isPermaLink="false">https://www.aboutcg.com/?p=12853</guid>
		<description><![CDATA[<p>教学来源:http://www.3dto &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/12853.html">Making Of &#8216;Just This Last Job!&#8217;作品制作解析</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/12853.html/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>十个要点让你的渲染变得更好</title>
		<link>https://www.aboutcg.com/3820.html</link>
		<comments>https://www.aboutcg.com/3820.html#comments</comments>
		<pubDate>Sun, 21 Feb 2010 13:10:55 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[其它]]></category>
		<category><![CDATA[*StoneBird]]></category>
		<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mentalray]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://tut.aboutcg.com/?p=3820</guid>
		<description><![CDATA[<p>&#160; 原文链接：http://f &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/3820.html">十个要点让你的渲染变得更好</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/3820.html/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Re-Angel 再生守护神制作</title>
		<link>https://www.aboutcg.com/2295.html</link>
		<comments>https://www.aboutcg.com/2295.html#comments</comments>
		<pubDate>Mon, 21 Dec 2009 18:43:53 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Zbrush]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[*KanyaYan]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[角色制作]]></category>

		<guid isPermaLink="false">http://tut.aboutcg.com/?p=2295</guid>
		<description><![CDATA[<p>本教学为翻译教学，转载请注明来自abou &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/2295.html">Re-Angel 再生守护神制作</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/2295.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>机械蜘蛛的制作流程</title>
		<link>https://www.aboutcg.com/1105.html</link>
		<comments>https://www.aboutcg.com/1105.html#comments</comments>
		<pubDate>Sat, 05 Dec 2009 04:40:36 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[*max]]></category>
		<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[建模]]></category>
		<category><![CDATA[渲染]]></category>

		<guid isPermaLink="false">http://tut.aboutcg.com/?p=1105</guid>
		<description><![CDATA[<p>本教学为翻译教学，转载请注明来自www. &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/1105.html">机械蜘蛛的制作流程</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/1105.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>如何制作失落的城市</title>
		<link>https://www.aboutcg.com/819.html</link>
		<comments>https://www.aboutcg.com/819.html#comments</comments>
		<pubDate>Thu, 03 Dec 2009 12:45:55 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[*cwws]]></category>
		<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[3d流程]]></category>
		<category><![CDATA[场景设计]]></category>

		<guid isPermaLink="false">http://tut.aboutcg.com/?p=819</guid>
		<description><![CDATA[<p>本教学为翻译教学，转载请注明来自abou &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/819.html">如何制作失落的城市</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/819.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>如何制作壳牌法拉利赛车</title>
		<link>https://www.aboutcg.com/734.html</link>
		<comments>https://www.aboutcg.com/734.html#comments</comments>
		<pubDate>Thu, 03 Dec 2009 08:17:30 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[*cwws]]></category>
		<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[3d流程]]></category>

		<guid isPermaLink="false">http://tut.aboutcg.com/?p=734</guid>
		<description><![CDATA[<p>本教学为翻译教学，转载请注明来自abou &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/734.html">如何制作壳牌法拉利赛车</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/734.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>P-40战鹰 太平洋战争</title>
		<link>https://www.aboutcg.com/85.html</link>
		<comments>https://www.aboutcg.com/85.html#comments</comments>
		<pubDate>Tue, 24 Nov 2009 07:21:40 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[*cwws]]></category>
		<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[3d流程]]></category>

		<guid isPermaLink="false">http://tut.aboutcg.com/?p=85</guid>
		<description><![CDATA[<p>本教学为翻译教学，转载请注明来自http &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/85.html">P-40战鹰 太平洋战争</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
]]></description>
		<wfw:commentRss>https://www.aboutcg.com/85.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
