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		<title>【CG微资讯】制作一个DOTA2的场景手办</title>
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		<pubDate>Wed, 29 Nov 2017 06:44:47 +0000</pubDate>
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		<description><![CDATA[<p>制作一个DOTA2的场景手办 &#038;nbsp &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/26253.html">【CG微资讯】制作一个DOTA2的场景手办</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<pubDate>Mon, 20 Nov 2017 08:15:26 +0000</pubDate>
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		<description><![CDATA[<p>ABOUTCG微资讯将定期为您推送有干货 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/26069.html">【CG微资讯】制作和渲染斯IS-3重型坦克</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>【CG微资讯】硬表面建模和渲染学习</title>
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		<pubDate>Thu, 16 Nov 2017 08:43:57 +0000</pubDate>
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<p><a rel="nofollow" href="https://www.aboutcg.com/26053.html">【CG微资讯】硬表面建模和渲染学习</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>“神枪手”角色制作流程解析教学</title>
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		<pubDate>Fri, 29 Jul 2016 10:03:16 +0000</pubDate>
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<p><a rel="nofollow" href="https://www.aboutcg.com/24035.html">“神枪手”角色制作流程解析教学</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>CG作品《来，跟随我》 制作解析</title>
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		<pubDate>Sun, 27 Sep 2015 04:35:21 +0000</pubDate>
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				<category><![CDATA[3D]]></category>
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		<description><![CDATA[<p>导言 大家好，感谢ABOUTCG提供这次 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/22059.html">CG作品《来，跟随我》 制作解析</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>制作CG角色”女猎人“的贴图会技巧教程</title>
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		<pubDate>Sun, 21 Sep 2014 06:25:56 +0000</pubDate>
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		<description><![CDATA[<p>翻译：menboy2003（本站翻译小组 &#8230;</p>
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		<title>使用ZBrush制作女性机器人的流程教学</title>
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		<pubDate>Mon, 21 Apr 2014 04:05:47 +0000</pubDate>
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		<description><![CDATA[<p>Fembot – Making Of 翻 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/18122.html">使用ZBrush制作女性机器人的流程教学</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>次时代制作流程</title>
		<link>https://www.aboutcg.com/15113.html</link>
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		<pubDate>Fri, 27 Sep 2013 05:46:05 +0000</pubDate>
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		<description><![CDATA[<p>Next-generation prod &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/15113.html">次时代制作流程</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>用Zbrush雕刻一只耳朵</title>
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		<pubDate>Thu, 26 Sep 2013 06:45:51 +0000</pubDate>
		<dc:creator><![CDATA[Jeff King]]></dc:creator>
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		<description><![CDATA[<p>Modelling Ears 耳朵建模  &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/15105.html">用Zbrush雕刻一只耳朵</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>质量效应风格写实CG角色制作解析</title>
		<link>https://www.aboutcg.com/12707.html</link>
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		<pubDate>Fri, 15 Feb 2013 02:08:57 +0000</pubDate>
		<dc:creator><![CDATA[阿麦丽嘎]]></dc:creator>
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		<description><![CDATA[<p>原文来自:http://www.3dto &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/12707.html">质量效应风格写实CG角色制作解析</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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