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	<title>ABOUTCG资讯速递 &#187; Maya</title>
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		<title>【CG微资讯】制作和渲染斯IS-3重型坦克</title>
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		<pubDate>Mon, 20 Nov 2017 08:15:26 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
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		<description><![CDATA[<p>ABOUTCG微资讯将定期为您推送有干货 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/26069.html">【CG微资讯】制作和渲染斯IS-3重型坦克</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>【CG微资讯】硬表面建模和渲染学习</title>
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		<pubDate>Thu, 16 Nov 2017 08:43:57 +0000</pubDate>
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		<description><![CDATA[<p>​ABOUTCG微资讯将定期为您推送有干 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/26053.html">【CG微资讯】硬表面建模和渲染学习</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>为什么要学习流体特效</title>
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		<pubDate>Thu, 08 Dec 2016 12:06:39 +0000</pubDate>
		<dc:creator><![CDATA[purplesun]]></dc:creator>
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		<description><![CDATA[<p>还有几天我们的MAYA BIFROST流 &#8230;</p>
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		<title>何用Arnold渲染Bifrost Meshing的速度层</title>
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		<pubDate>Mon, 14 Nov 2016 04:59:40 +0000</pubDate>
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		<description><![CDATA[<p>大家好！昨晚（11月12日20：00-2 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/24683.html">何用Arnold渲染Bifrost Meshing的速度层</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>“神枪手”角色制作流程解析教学</title>
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		<pubDate>Fri, 29 Jul 2016 10:03:16 +0000</pubDate>
		<dc:creator><![CDATA[zivix]]></dc:creator>
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		<description><![CDATA[<p>教程作者：Madina Chionidi &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/24035.html">“神枪手”角色制作流程解析教学</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>sunmomo的三寸天堂maya流程轻教程-ABOUTCG首发</title>
		<link>https://www.aboutcg.com/21561.html</link>
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		<pubDate>Sun, 16 Aug 2015 10:00:32 +0000</pubDate>
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		<description><![CDATA[<p>大家好！我是Cavan，今天给大家带来M &#8230;</p>
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		<title>写实老虎毛发特效制作arnold渲染流程</title>
		<link>https://www.aboutcg.com/18655.html</link>
		<comments>https://www.aboutcg.com/18655.html#comments</comments>
		<pubDate>Fri, 01 Aug 2014 02:49:51 +0000</pubDate>
		<dc:creator><![CDATA[Steve Jobs]]></dc:creator>
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		<guid isPermaLink="false">https://www.aboutcg.com/?p=18655</guid>
		<description><![CDATA[<p>ntroduction 介绍 嗨，大家好 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/18655.html">写实老虎毛发特效制作arnold渲染流程</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>arnold渲染卡通风格材质解决方案</title>
		<link>https://www.aboutcg.com/18574.html</link>
		<comments>https://www.aboutcg.com/18574.html#comments</comments>
		<pubDate>Wed, 09 Jul 2014 15:25:21 +0000</pubDate>
		<dc:creator><![CDATA[Steve Jobs]]></dc:creator>
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		<description><![CDATA[<p>原作者：零辰七刻 网址：http://b &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/18574.html">arnold渲染卡通风格材质解决方案</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>使用maya的xGen功能创建角色毛发效果</title>
		<link>https://www.aboutcg.com/17164.html</link>
		<comments>https://www.aboutcg.com/17164.html#comments</comments>
		<pubDate>Mon, 20 Jan 2014 02:55:57 +0000</pubDate>
		<dc:creator><![CDATA[Steve Jobs]]></dc:creator>
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		<description><![CDATA[<p>翻译：levege（本站翻译小组成员）  &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/17164.html">使用maya的xGen功能创建角色毛发效果</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>“探索者”的制作流程</title>
		<link>https://www.aboutcg.com/15059.html</link>
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		<pubDate>Tue, 24 Sep 2013 04:08:37 +0000</pubDate>
		<dc:creator><![CDATA[Jeff King]]></dc:creator>
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<p><a rel="nofollow" href="https://www.aboutcg.com/15059.html">“探索者”的制作流程</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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