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		<title>《哈迪斯》幕后，角色模型和绑定</title>
		<link>https://www.aboutcg.com/33592.html</link>
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		<pubDate>Mon, 11 Jan 2021 05:38:53 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
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		<category><![CDATA[Unity 3D]]></category>
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		<description><![CDATA[<p>这是一个深入研究如何将手绘角色美术转换为 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/33592.html">《哈迪斯》幕后，角色模型和绑定</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>Megascans和Blender桥接实例</title>
		<link>https://www.aboutcg.com/31845.html</link>
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		<pubDate>Fri, 19 Jun 2020 09:56:56 +0000</pubDate>
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		<description><![CDATA[<p>希望可以帮助大家提升效率</p>
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		<title>使用三维辅助的神庙废墟概念设计</title>
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		<pubDate>Fri, 19 Jun 2020 02:20:53 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
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		<description><![CDATA[<p>利用blender来帮助实现作品</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/31837.html">使用三维辅助的神庙废墟概念设计</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>木雕米霍克手办制作过程</title>
		<link>https://www.aboutcg.com/31785.html</link>
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		<pubDate>Tue, 16 Jun 2020 02:57:06 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
				<category><![CDATA[3D]]></category>
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		<description><![CDATA[<p>超硬核雕刻！</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/31785.html">木雕米霍克手办制作过程</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>为什么雕塑师不会画画</title>
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		<pubDate>Fri, 12 Jun 2020 02:26:34 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
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		<description><![CDATA[<p>为什么雕塑师不会画画，希望这篇可以帮你解 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/31762.html">为什么雕塑师不会画画</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>8个blender与众不同的原因</title>
		<link>https://www.aboutcg.com/31530.html</link>
		<comments>https://www.aboutcg.com/31530.html#comments</comments>
		<pubDate>Mon, 11 May 2020 02:24:19 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
				<category><![CDATA[流程]]></category>
		<category><![CDATA[资讯信息]]></category>

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		<description><![CDATA[<p>Blender是我们今天拥有的最有趣的3 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/31530.html">8个blender与众不同的原因</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>在Houdini和Cinema4D里制作相同的MG效果</title>
		<link>https://www.aboutcg.com/31299.html</link>
		<comments>https://www.aboutcg.com/31299.html#comments</comments>
		<pubDate>Thu, 16 Apr 2020 10:31:33 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
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		<description><![CDATA[<p>在Houdini和Cinema4D里制作 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/31299.html">在Houdini和Cinema4D里制作相同的MG效果</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>Isaac Taracks @ NAB Show New York 2019</title>
		<link>https://www.aboutcg.com/30680.html</link>
		<comments>https://www.aboutcg.com/30680.html#comments</comments>
		<pubDate>Mon, 03 Feb 2020 05:47:00 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[行业信息]]></category>
		<category><![CDATA[资讯信息]]></category>

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		<description><![CDATA[<p>Isaac Taracks @ NAB  &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/30680.html">Isaac Taracks @ NAB Show New York 2019</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>2D到3D的nuke神器FACE-BUILDER出blender版本啦！</title>
		<link>https://www.aboutcg.com/30446.html</link>
		<comments>https://www.aboutcg.com/30446.html#comments</comments>
		<pubDate>Tue, 07 Jan 2020 09:04:47 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[流程]]></category>
		<category><![CDATA[资讯信息]]></category>

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		<description><![CDATA[<p>Nuke和Blender的附加组件，可用 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/30446.html">2D到3D的nuke神器FACE-BUILDER出blender版本啦！</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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		<title>怎样让maya启动快些</title>
		<link>https://www.aboutcg.com/30165.html</link>
		<comments>https://www.aboutcg.com/30165.html#comments</comments>
		<pubDate>Thu, 12 Dec 2019 04:35:27 +0000</pubDate>
		<dc:creator><![CDATA[smart5555]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[基础]]></category>
		<category><![CDATA[资讯信息]]></category>
		<category><![CDATA[Maya]]></category>

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		<description><![CDATA[<p>通过关闭Plugin插件对比时间我们可以 &#8230;</p>
<p><a rel="nofollow" href="https://www.aboutcg.com/30165.html">怎样让maya启动快些</a>，首发于<a rel="nofollow" href="https://www.aboutcg.com">ABOUTCG资讯速递</a>。</p>
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